Big Fat Walrus wrote:
Thanks, guys.
Sorry for the delay, Keith. I just saw that you had responded.
Maybe I was vague in the attack / release mods desired. Following along with this (
http://www.byocelectronics.com/board/viewtopic.php?f=19&t=17982) thread, it seems like what Coolhand suggests in his 3rd post would be great : the addition of a 3 way switch to vary Attack rates. I already have the supplies to do so, as well as those to add the Release knob mentioned. In theory an Attack pot would be cool, but the switch seems like it will work well enough. And I guess I could socket those caps and further play around with values using those listed in the linked post as a starting place if I needed to get all OCD about it.
Regarding the LED addition, as I understood the from posts in the thread this could only be done with a 5-leg optocoupler. My kit came with the 4-leg version, so I had assumed I would have to replace that component to complete this mod. If I do need to replace this, would this one (
http://smallbear-electronics.mybigcomme ... -vtl5c4-2/) work? I can't seem to find much of a selection across the web.
And as to the Blend knob, I'm afraid your suggestion is a little over my skill set, Keith (though the idea
is appreciated). I'm afraid I can't read a circuit diagram to interpret where I should make those breaks. I'm a machinist who went to school for ME, and am now starting to wish I had paid a lot more attention to those EE electives I was required to take...
Thanks for all the help everyone. Beyond the satisfaction of building the effects myself, part of what makes all this so interesting is the ability to add things here or there to make them exactly as wanted. I am now on a quest to rid my board of all non-BYOC effects (well, I guess the Loop Station can stay...) and am grateful that this board exists. For folks like me with more enthusiasm than EE experience, the ability to learn from a larger collective is a great thing.
Thanks again and Happy Holidays
Yes, adding a toggle to switch between caps is an easy way to get some control over the attack time....and honestly...all you really need is fast or slow. That parameter is so incredibly subtle, that the fine tuning abilities of a pot are a waste.
If my understanding of a "compression LED" is an external LED that lights up brighter as it compresses harder, than what I described is correct. You do not need a different opto-coupler, nor would you want to use one.
An opto-coupler is an LED on one end and a light dependent resistor on the other end. If you could see what was going on inside the hermetically sealed capsule, you'd see the LED lights up brighter as it compresses harder. So you already have a "compression LED"....you just can see it because it's encapsulated.
If you pull the positive leg of the optocoupler, connect that to the negative leg of another LED, and then connect the positive leg of the new LED to the positive eyelet on the PCB, this would be called "adding another LED in series". It would react the same as the encapsulated LED, only you'd be able to see it. And it probably wouldn't be quite as bright, so you'd want to reduce that 4k7 limiting resistor to 3k3 or 2k2 to compensate.
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